Aktuelles Datum und Uhrzeit: Mo Jun 25, 2018 1:01 pm

GFX / VFX News

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  • 161110


    Woody3D is a procedural Tree Engine for PC and Mac that generates fully animated real-time trees for 3D rendering.


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  • 161110


    V-Ray 2.0 for 3ds Max is a complete rendering solution, which combines the power of the distinguished V-Ray rendering engine with the flexibility and unprecedented speed of the interactive rendering system V-Ray RT, now running on GPUs. V-Ray 2.0 is now in BETA and official release is planned for 6th December. For more information on upgrade, pre-order and pricing policy, please click here.

    Major features

    ...

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  • 151110


    Bei ae-tut´s+ dem After Effects-Blog gibt es 19 freie After Effects PlugIn´s zur freien Verwendung.

    ae-tut´s+


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  • 131110


    Vue 9 xStream offers professional CG artists a complete toolset for creating and rendering exceptionally rich and realistic natural environments in 3ds Max, Maya, LightWave, Cinema 4D and Softimage.

    Access all the power of the world's leading 3D Digital Nature solution directly from within your favorite application. Create and edit beautifully detailed natural environments using your application's standard...

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  • 131110


    HDR Light Studio 2.0 provides 3D artists and designers with a totally new approach to lighting 3D objects. It unleashes the full power of image-based lighting, enabling real-time lighting and reflections design to be created directly around your 3D model. This sophisticated lighting environment is then saved as a HDRI map that can be used by any 3D renderer that supports image-based lighting.


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  • 131110


    The Blender Foundation and online developer community is proud to present Blender 2.55 Beta. This release is the third official beta release of the Blender 2.5 series, representing the culmination of many years of redesign and development work.

    This version is called a "Beta" because it's now for the most part feature complete. The Python API has had some extensive changes, most notably in naming conventions and in creation...

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